十字军之王3作弊码大全|十字军之王3控制台代码作弊码汇总大全
十字军之王3控制台代码常用的是什么呢?十字军之王3常用作弊码是什么呢?来看看十字军之王3控制台代码作弊码汇总大全
常用作弊码:
Quick Imprison
Make hate me
Make love me
Take Title and Vassals
Add to court
Give Secrets to court
Set up Secrets in entire Realm
Add Weak Hook
Add Strong Hook
Add Character Weight
Remove Character Weight
Make like me
Make dislike me
Make Lover
Make Rival
Make Friend
Learn Secrets
Expose known Secrets
Take Title
Get Claim
Launch natural Crusade
Start Great Holy War
其他作弊码:
tutorial.enable [gamestate/global/all (default: global)] - Enable the tutorial
tutorial.disable [gamestate/global/all (default: global)] - Disable the tutorial
tutorial.debugwindow - Shows the tutorial debug window
event [eventid] [character] - Trigger an event for a character
debug_event [eventid] [character] - Trigger an event for a character. It will also print the event trigger, which can however cause some false positive error logs.
test_event [eventid] [character] - Evaluate if an event can be triggered for a character. It will also print the event trigger to the console, which can however cause some false positive error logs.
discover_innovation(add_innovation) - Discover an innovation for a character's culture
discover_fascination(add_fascination) [character (optional)] - Discover the innovation that is the current fascination for a character's culture
join_era(unlock_era) [era] [character (optional)] - Join a certain era (and all previous ones)
discover_era [era (optional, default is current era)] [character (optional)] - Discover all innovations of a certain era (and the era itself)
discover_all_eras [character (optional)] - Discover all eras and all innovations
set_faith [faith] [character (optional)] - Sets the faith of a character
dynasty_prestige [amount (optional, default: 1000)] [dynasty ID (optional, default: player dynasty)] - Adds prestige to the given dynasty
gain_all_dynasty_perks [character (optional)] - Gives a dynasty (currently played character's dynasty by default) all perks
log_missing_game_concept_loc - Logs all game concepts that have not had their loc key defined
kill(die) [character (optional)] - Kill a character (currently played character by default)
gain_all_perks [character (optional)] - Gives a character (currently played character by default) all perks
add_perk [perk] [character(optional)[- Gives a character (currently played character by default) a specific perk
instant_birth - Toggles if children should be born instantly or as normal
AI.declare_war [character(optional)] - Causes the AI to declare a war (according to normal weighting), bypassing all pacing checks and the like
generate_cadet_coa [character (optional)] - Generate a CoA for this character as if they were a cadet of their dynasty
add_doctrine [doctrine] [faith(optional)] - Adds a given doctrine to a faith
remove_doctrine [doctrine] [faith(optional)] - Removes a given doctrine from a faith
add_realm_law [law] [character(optional)] - Adds a realm law
add_realm_law_skip_effects [law] [character(optional)] - Adds a realm law, skips the cost and the pass effect, and the revoke effects of the current law
set_culture [culture] [character(optional)] - Sets the culture of a character
change_fervor [amount(optional)] [faith(optional)] - Changes the fervor of a faith
add_secret [type] [target(optional)] [character(optional)] - Gives a character (currently played character by default) a specific secret
change_development_level [amount] [province_id(optional)] - Changes the development level of a county, defaults to capital
faction_spawn [faction_type] - Spawns a faction of the specified type
faction_discontent [faction_type] [discontent_value]- Sets discontent of the first faction of the specified type
faction_demand [faction_type] - The first faction of the specified type sends its demand
dump_pool_stats - Dump statistics about the pool to 'logs/pool_stats.csv'
dump_character_creation_stats - Dump statistics about the pool to 'logs/character_creation_stats.csv'
fast_tick - Faster ticking (lower frame rate)
instamove(quickmove) - units move one province each day
supress_messages - Toggle if all messages (toasts/notifications) should be suppressed
force_save_compression - Toggle if saves should be compressed
dump_bookmark_portraits - Writes portrait data for all bookmark characters at current date
print_ai_timings - Prints profiling data about ai
Portrait.ClearCache - Clears the portrait cache. Forces all portraits to refresh
portrait_editor(pe) - Open the portrait editor
spawnentity [entity name] [state (optional)]- Spawns specified entity at cursor position
clearspawnedentities - Clears entities spawned with spawnentity command
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